Authentic L2 Communication via Mobile Games

I believe that students are more likely to be motivated to learn something when they have an authentic and immediate purpose for that learning. As a teacher of the French language in a geographical area with relatively few francophones, I have often wrestled with ways to have my students interact with native French speakers. We … Continue reading Authentic L2 Communication via Mobile Games

Design & Issue Badges with EduQuest

I run my Core French program using digital badges. It lets me present a wide range of learning options and then turn over my class to my students. They pick what badge they want to work towards, they work at their own pace, they collaborate or work independently, they are free to get feedback and … Continue reading Design & Issue Badges with EduQuest

The Power of Self-Regulation

This year, my students and I have been focusing on self-regulation in the technology lounge. It is one of six learning skills on the Ontario report card, which defines it as: Sets own individual goals and monitors progress towards achieving¬†them. Seeks clarification or assistance when needed. Assesses and reflects critically on own strengths, needs, and¬†interests. … Continue reading The Power of Self-Regulation

Reflecting on The Gamification of Core French

This year, I launched a new website I created - It is a course management system/blended learning platform for my grade four Core French classes. It allows students to set goals, find resources they may need, submit work, receive feedback, and earn badges to recognize their contributions. The Idea's Inception Last year, I had … Continue reading Reflecting on The Gamification of Core French